Wow.... I Haven't Reviewed In a Long Time....
Thanks to collin for reminding me via facebook. and as for that 4 part epic return, that was just fail and a ham samich. So anyways… i geuss i should review a game whilst I’m here.
As some of you may already know i have siezed to be a halo lover. I still would kill for the series anyday but recently I switched to the call of duty series. the 2 most popular of which being Call of Duty 4: Modern Warfare and Call of duty: World at War. Now seing as it would do injustice to the series to review it as a whole, i’m going to review them both individually now.

Call of Duty 4 is a game being the description of words. Right from the moment you place the disc in your tray, you fall in love with the russian civil war curently in progress and the rise to power of Al-Asad in the middle eastern theter. The game is exactaly what the title tells you: Modern Warfare. Fans of the series will allways have loved it’s large vista-like battles in open areas where death could come from every angle and tacticle descisions had to be made in order to survive a single bullet kill. Modern warfare changes the venue and places you in a war that can’t even be desribed as war. In the large open areas previously described the was still the “my side, your side” tule but in M.W. you know exactly where you enemy is wheater it be in a hallway or even in the streets of Baghdad. But the thing is, these people have no value for there own life or yours and because of this they will stand in a place where you could easily kill them but they know this and let you kill them as they fire a rocket at your or have a machine gun aimed upon your head, just waiting for you to step out of cover. and all of a sudden the large areas that you remember from the previous games comes down to just you and a street full of baddies. they can and will come from anywhere and you must kill every last one of them to advance, but unlike halo, there isn’t just the peole in front of you, there is them and infinite reinforcements. and as such a race against time in which must kill not all but enough of them to advance and when you advance you have little time to do so. this is what gives both COD 4 and COD WAW their attraction.
The multiplayer in Cod is nothing short of that experience but people have evolved out of that media and now hide and it is through hiding that anyone will survive the call of duty multiplayer. In COD’s multiplay you are allowed to custamize up to five “Classes” of chracters with guns or perks this isn’t unlocked until level 4 tho. when creating a class you must first select your gun from a list of assault rifles, sub-machine guns, Light machine guns, shotguns, and sniper rifles. then you can add a certain camoflague like desert, forrest, digital, etc. and once you unlock all challenges for a certain gun “family” than you can have “golden weapons”. what are challenges? challenges are how you will mainly gain your experience in COD these act just like achievements and often when Dangerfly and I play COD together, he refers to them as achievements. once you reach level 55, you unlock a “prestige” this allows you to start completely over from level one with none of the guns you had unlocked but still play with players of your own skill. this is not only to help prevent against second acounters but it also keeps players in the game. and not bored once they reach the highest rank available.

Call of Duty: World at War is a game that will bring long time fans of the series a little welcoming gift. while the multiplay is not much different from COD 4. and the campaign is exactaly how I desribed with the “open areas”. there is something quite unique to COD WAW:

Nazi zombies brings a whole new deffinition to the term “survival mode” unlke in most games where you can select which wave to start at, in Nazi zombies you must always start at wave 1. At first the zombies move slow and moan like the normal dumb zombies you often see in movies. as you move up the levels they get progressively faster and deal more damage. at level 6 they begin running and by level 20 you’re in it for your life. as you move through the house and open the door, then stairs, you also open more areas from which they can enter. in the first area you open there is a random weapon box in which you can get any of the weapons in the game plus an alien ray gun.
so in all
COD4
Graphics: 7/10
Gameplay: 10/10
storyline: 5/10
Weapons: 10/10
A/I: 8/10
Multiplayer: 10/10
Final score 8.125/10
COD WAW
Graphics: 8/10
Gameplay: 10/10
storyline: 7/10
Weapons: 10/10
A/I: 8/10
Multiplayer: 10/10
Nazi Zombies 10/10
Final score 9/10
thanks and hope to see you all soon!
Ps. we are taking requests for reviews so email any of us for an idea.
6 months ago by faer